FPS Creator X10
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Volumetric Particles? Bah, who needs 'em!!

+3
Jason Brook
DarthDementous
Jingle Fett
7 posters

Go down

Would you buy this decal in the store, even though it isn't animated?

Volumetric Particles? Bah, who needs 'em!! I_vote_lcap73%Volumetric Particles? Bah, who needs 'em!! I_vote_rcap 73% 
[ 8 ]
Volumetric Particles? Bah, who needs 'em!! I_vote_lcap27%Volumetric Particles? Bah, who needs 'em!! I_vote_rcap 27% 
[ 3 ]
 
Total Votes : 11
 
 

Volumetric Particles? Bah, who needs 'em!! Empty Volumetric Particles? Bah, who needs 'em!!

Post  Jingle Fett Mon Nov 10, 2008 4:16 pm

Ok, so I decided to take a shot at making decals. I've had trouble with getting stuff in-game before so I didn't spend much time on it, just enough for something to be visible in-game, make sure I did everything right. It looked good so I decided to put it in the level I made to show off my ice texture segment since the decal was a mist one and it'd make sense if the room is cold. After putting a few here and there and seeing how it looked, I decided to see what would happen if I filled the room with the decal. Here are the results...who said we need volumetric particles? Very Happy

Volumetric Particles? Bah, who needs 'em!! X10Screen-11_10_08_11_50_06

Crouching in the fog
Volumetric Particles? Bah, who needs 'em!! X10Screen-11_10_08_11_50_32

Volumetric Particles? Bah, who needs 'em!! X10Screen-11_10_08_11_52_45

By moving the decals up a little bit with some beneath them I got a full out fog effect
Volumetric Particles? Bah, who needs 'em!! X10Screen-11_10_08_12_03_10

Making the decal the way I did, I unwittingly added a new effect...when you walk into the mist, it actually moves out of the way or to the side, like real mist or fog kind of does. And I have not modified these pictures in any way or anything, no hoax. The only downside is that the decal doesn't move; it doesn't have an animation...


Last edited by Jingle Fett on Mon Nov 10, 2008 7:16 pm; edited 1 time in total
Jingle Fett
Jingle Fett
Moderator
Moderator

Number of posts : 131
Location : United States
Registration date : 2008-10-29

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  DarthDementous Mon Nov 10, 2008 4:20 pm

Oh my god!!! I would totally buy that, along with the segments! Wow! Amazing, man!
(Are your segments available for download in the TGC store yet?)
DarthDementous
DarthDementous
Newsletter Editor and Moderator
Newsletter Editor and Moderator

Number of posts : 239
Location : USA
Registration date : 2008-11-05

http://www.dementousorder.darkbb.com/

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jason Brook Mon Nov 10, 2008 4:23 pm

Note the TGC store has a problem with sellers at this time it wont let segments to be uploaded but lee is working on fixing
Jason Brook
Jason Brook
Admin
Admin

Number of posts : 250
Location : UK
Registration date : 2008-10-26

https://fpscx10.forumotion.com

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jingle Fett Mon Nov 10, 2008 4:25 pm

Thanks for the enthusiasm! Very Happy
I haven't been able to get any of my stuff in the store yet--I've been having the same problem as Jason. He and Lee are working on it though...so as soon as that problem is solved I'll be able to get my stuff up.

Edit: oh, you beat me to it Jason Razz
Jingle Fett
Jingle Fett
Moderator
Moderator

Number of posts : 131
Location : United States
Registration date : 2008-10-29

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  DarthDementous Mon Nov 10, 2008 4:30 pm

Jingle Fett wrote:Thanks for the enthusiasm! Very Happy
I haven't been able to get any of my stuff in the store yet--I've been having the same problem as Jason. He and Lee are working on it though...so as soon as that problem is solved I'll be able to get my stuff up.

Edit: oh, you beat me to it Jason Razz
When I buy your segments, those would be the first items I bought in the TGC store.
So how did you get the walls to shine like that? Did you have to give it any settings in the editor, or is it built into the texture?
DarthDementous
DarthDementous
Newsletter Editor and Moderator
Newsletter Editor and Moderator

Number of posts : 239
Location : USA
Registration date : 2008-11-05

http://www.dementousorder.darkbb.com/

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jingle Fett Mon Nov 10, 2008 4:35 pm

It's built into the texture. It looks shiny that way thanks to the specular map. Specular maps are grayscale versions of the regular texture where the lighter parts reflect more light and the darker parts reflect less. This one I made it sort of a light grayish with some white parts...the bumps and stuff are from the normal map.
Jingle Fett
Jingle Fett
Moderator
Moderator

Number of posts : 131
Location : United States
Registration date : 2008-10-29

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  DarthDementous Mon Nov 10, 2008 5:08 pm

Jingle Fett wrote:It's built into the texture. It looks shiny that way thanks to the specular map. Specular maps are grayscale versions of the regular texture where the lighter parts reflect more light and the darker parts reflect less. This one I made it sort of a light grayish with some white parts...the bumps and stuff are from the normal map.
Wow...I have so much to learn. That's amazing. You're very good at this Cool
DarthDementous
DarthDementous
Newsletter Editor and Moderator
Newsletter Editor and Moderator

Number of posts : 239
Location : USA
Registration date : 2008-11-05

http://www.dementousorder.darkbb.com/

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jason Brook Tue Nov 11, 2008 2:22 am

I would say Jingle Fett is one of the best at textures and normal and spec mapping hes getting very very good at it cant wait for your models in store.
Jason Brook
Jason Brook
Admin
Admin

Number of posts : 250
Location : UK
Registration date : 2008-10-26

https://fpscx10.forumotion.com

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Foobly Tue Nov 11, 2008 6:23 am

Looks good. I think though, that there is a reason for volumetric particles:

Loading a level down with decals takes up way more resources than volumetric particles do, and although they require a higher-end pc, they look nice and perform well.
Foobly
Foobly
Moderator
Moderator

Number of posts : 8
Location : United States
Registration date : 2008-10-27

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  DarthDementous Tue Nov 11, 2008 11:40 am

Jason Brook wrote:I would say Jingle Fett is one of the best at textures and normal and spec mapping hes getting very very good at it cant wait for your models in store.
Me too. I would love to see some texturing tutorials by him some day Smile
DarthDementous
DarthDementous
Newsletter Editor and Moderator
Newsletter Editor and Moderator

Number of posts : 239
Location : USA
Registration date : 2008-11-05

http://www.dementousorder.darkbb.com/

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  rakker126 Tue Nov 11, 2008 12:19 pm

WOW that loos more the beatiful Shocked
rakker126
rakker126
Expert Contributer
Expert Contributer

Number of posts : 206
Registration date : 2008-11-02

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Wow!

Post  Rampage Sat Nov 22, 2008 2:23 pm

That's a great method right there. Keep it up!
Rampage
Rampage
Moderator
Moderator

Number of posts : 28
Location : Devilmouse Developments HQ
Registration date : 2008-11-21

http://www.DevilmouseHQ.com (NOT UP YET)

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  First Company Veteran Mon Dec 01, 2008 10:16 am

@Jingle Fett,

Are these in X9 or X10? If they're in X10, then your blood decal in the TGC store may seem a bit of a fool's play. No offense, it's great, but I'd like to now whether you created a shader for X9 or done it in X10.

-FCV

If they have shaders for X9, you've got my money Very Happy
First Company Veteran
First Company Veteran
Basic Contributer
Basic Contributer

Number of posts : 56
Location : UK
Registration date : 2008-12-01

http://www.hazzaslogos.webs.com

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jingle Fett Mon Dec 01, 2008 10:56 am

I'm confused...are you talking about the fog decal, or the segments or what? scratch This is an X10 board, so naturally, the pictures are in X10...
Jingle Fett
Jingle Fett
Moderator
Moderator

Number of posts : 131
Location : United States
Registration date : 2008-10-29

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  DarthDementous Mon Dec 01, 2008 10:57 am

So when can we expect the fog to be at the 'store?
DarthDementous
DarthDementous
Newsletter Editor and Moderator
Newsletter Editor and Moderator

Number of posts : 239
Location : USA
Registration date : 2008-11-05

http://www.dementousorder.darkbb.com/

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  First Company Veteran Mon Dec 01, 2008 11:06 am

I'm confused...are you talking about the fog decal, or the segments or what? scratch This is an X10 board, so naturally, the pictures are in X10...

You have the blood decal in the TGC store yes? The picture looks like it was taken in X10 when it is for use with X9 :S
First Company Veteran
First Company Veteran
Basic Contributer
Basic Contributer

Number of posts : 56
Location : UK
Registration date : 2008-12-01

http://www.hazzaslogos.webs.com

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jingle Fett Mon Dec 01, 2008 11:10 am

The blood overlay screenshots were taken in X10. Nowhere does it say that it was X9 or anything, or that it's specifically for use in X9 only. But that's besides the point because there are plenty of other items in the store that also use shaders even though they're also X9. All pictures of the Brute are with shaders enabled, even the in-game shots for example. Not to mention the fact that unless I'm mistaken, efx mod for X9 can use normal/specular maps...

And it's not fools play, because I haven't done anything that other sellers selling entities with shaders do in the store.

In the meantime, please remain on-topic. If you have other gripes about it, please pm me and we can sort it out.

@ Darth Dem
I'm still undecided if I should release the mist decal or not...it worries me that people will think it's cheap or something because it's so plain simple. Personally I think that if it gets the job done then it doesn't matter how technically cheap it is (For example, there's no need to use volumetric particles for simple stuff when decals would get the job done almost as well). The problem is that's just me; other people might not think the same...
I do know that other games like CoD 4/WaW and others like Assasins Creed use similar techniques though...
Jingle Fett
Jingle Fett
Moderator
Moderator

Number of posts : 131
Location : United States
Registration date : 2008-10-29

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  First Company Veteran Tue Dec 02, 2008 8:57 am

Okay, sorry if that came out wrong, it was just that it looked like X10, but you hadn't specified Smile

I actually think you are great at all of this modelling and texturing, way better than me (even though I've just started), but I hope I didn't cause any offence.
First Company Veteran
First Company Veteran
Basic Contributer
Basic Contributer

Number of posts : 56
Location : UK
Registration date : 2008-12-01

http://www.hazzaslogos.webs.com

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jingle Fett Tue Dec 02, 2008 11:23 am

None taken bro, don't worry about it Smile Sorry if I jumped on you a bit, I had other things on my mind at the time...It's good to get the customer's opinion, especially the criticisms. That way changes can be made and stuff..

Actually, in the description I originally added the line "Intended for X10 but will work with X9" right before mentioning that it included normal and specular maps, but it appears as though the administrators deleted that line; that's why I was a bit confused...
Jingle Fett
Jingle Fett
Moderator
Moderator

Number of posts : 131
Location : United States
Registration date : 2008-10-29

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  First Company Veteran Wed Dec 03, 2008 8:42 am

Ok. If I save up some more money (wasting it on LIVE), I'll buy it. It looks fab, and I hope you make more outstanding products such as these.
First Company Veteran
First Company Veteran
Basic Contributer
Basic Contributer

Number of posts : 56
Location : UK
Registration date : 2008-12-01

http://www.hazzaslogos.webs.com

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  DarthDementous Wed Dec 03, 2008 12:22 pm

Jingle Fett, can you make a list of the 'material index' things? Janet from the TGC Store keeps making me resubmit my segments because I always put the wrong material index. I just wanted to know which number meant which material so I wouldn't make any mistakes like that in the future Smile
I'm sure it would be very helpful to other forum users, too Very Happy
DarthDementous
DarthDementous
Newsletter Editor and Moderator
Newsletter Editor and Moderator

Number of posts : 239
Location : USA
Registration date : 2008-11-05

http://www.dementousorder.darkbb.com/

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Jingle Fett Wed Dec 03, 2008 1:17 pm

Material index? Hmm..I don't think I've looked into that. Umm...I guess I could but if I were you I'd look it up, I know I've seen it mentioned somewhere...(may have been Nickydude's guide). Or you could look at the .fps of different stock segments and check what the material index number is for each one
Jingle Fett
Jingle Fett
Moderator
Moderator

Number of posts : 131
Location : United States
Registration date : 2008-10-29

Back to top Go down

Volumetric Particles? Bah, who needs 'em!! Empty Re: Volumetric Particles? Bah, who needs 'em!!

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum