I would like to see...
+4
mgarand
Jason Brook
JohannesM
rakker126
8 posters
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I would like to see...
- evereything should be X10 complicable
- Lower loading times and faster gameplay
- Mp3' s as music allowed
- Lower loading times and faster gameplay
- Mp3' s as music allowed
rakker126- Expert Contributer
- Number of posts : 206
Registration date : 2008-11-02
Re: I would like to see...
Well the thing with having mp3s is that if you make the game commercial, you would have to pay royaltees to the creator of the format.
JohannesM- Advanced Member
- Number of posts : 17
Registration date : 2008-11-04
Re: I would like to see...
- That us very hard and will take ages TGC are working on it but it could take a long time not all models can handle X10
- Lower loading times and faster gameplay well thats really hard to make it faster get a faster rig.
- MP3 is not a commercial sound format that is why CD's are in WMA format and you need to convert them you have to pay to sell things with the MP3 Format in but yes a better variety would be good instead of WMA and OGG.
- Lower loading times and faster gameplay well thats really hard to make it faster get a faster rig.
- MP3 is not a commercial sound format that is why CD's are in WMA format and you need to convert them you have to pay to sell things with the MP3 Format in but yes a better variety would be good instead of WMA and OGG.
Re: I would like to see...
if u buy x10 you WANT that they work to upgrade them, why don't they hire some people or something, they need to look to people who bought it and want UPGRADES, i know it's hard, but HEY they get paying for it and it's their job
mgarand- Advanced Contributer
- Number of posts : 74
Registration date : 2008-10-29
Re: I would like to see...
Well actually FPSC does not come with a contract that they have to upgrade it if they wanted the could just say no we are not going to update it all you spent your money deal with it so really we are lucky they do give us updates at all.
Re: I would like to see...
Actually, they do owe us at least 2 updates...
Taken from the X10 website. Last I checked we (still) do not have parallax relief mapping and we do not have soft particles (even though I sort of got around that). This is the same thing it said a year ago. They need to either adjust the website or add those features soon because otherwise that's false advertising. I know that I bought X10 under the impression that parallax mapping and soft particles would be included...FPS Creator X10 is the world's first DirectX 10 game creator for Windows Vista! for the first time ever you can control the powerful features on your graphics card. Visually stunning effects including parallax relief mapping, bloom, reflection, refraction, volume soft shadows and soft particle shader effects are all under your control
Jingle Fett- Moderator
- Number of posts : 131
Location : United States
Registration date : 2008-10-29
Re: I would like to see...
aken from the X10 website. Last I checked we (still) do not have parallax relief mapping and we do not have soft particles
X10 does have parallax relief mapping and soft particles. Load up the Techmetal segment and particle smoke to see the effects.
Re: I would like to see...
It doesnt have softy particles really it is the effect of it only i emailed lee and he said that you can only have one in each level they are actually exact copies so there for not real soft particals as they do what ever they like and are random.
but yes they do have parallax relief mapping
but yes they do have parallax relief mapping
Re: I would like to see...
Right, ok, so I was only half right lol. Still, it's incredibly phenomenal graphics.
Re: I would like to see...
Oh wow, my bad, I feel soo stupid . I honestly never took a look at the Techmetal segment (I wasn't even aware of it until you brought it up).
I've looked at the files for that segment and for the assault rifle (a quick google revealed that it too has parallax relief mapping), but I have not seen any difference between those and other files. They both use the usual _D, _N, _S and I can't see any difference between these and other entities...someone explain what I'm missing?
I've looked at the files for that segment and for the assault rifle (a quick google revealed that it too has parallax relief mapping), but I have not seen any difference between those and other files. They both use the usual _D, _N, _S and I can't see any difference between these and other entities...someone explain what I'm missing?
Jingle Fett- Moderator
- Number of posts : 131
Location : United States
Registration date : 2008-10-29
Re: I would like to see...
I think the parallax map name is _P or _O or something. It's on the common/rooms bit however.
Re: I would like to see...
the assault rifle supposedly has parallax relief, but I haven't seen anything that would indicate it in the files, nothing with _P or _O or anything out of the ordinary...
http://video.msn.com/video.aspx?mkt=en-us&vid=7a89ac6f-d472-485b-8f5c-dd08ced22bf2
http://video.msn.com/video.aspx?mkt=en-us&vid=7a89ac6f-d472-485b-8f5c-dd08ced22bf2
Jingle Fett- Moderator
- Number of posts : 131
Location : United States
Registration date : 2008-10-29
Re: I would like to see...
I can't get the site working, and the entities don't use parallax, only segments as far as I know.
Re: I would like to see...
Yeah, please send me a PM when you figure out how to do parallax. I'm REALLY interested in thisJingle Fett wrote:the assault rifle supposedly has parallax relief, but I haven't seen anything that would indicate it in the files, nothing with _P or _O or anything out of the ordinary...
http://video.msn.com/video.aspx?mkt=en-us&vid=7a89ac6f-d472-485b-8f5c-dd08ced22bf2
Re: I would like to see...
The assault rifle is an entity and uses parallax relief mapping.
Awesome sig btw FCV. LP ftw!
Awesome sig btw FCV. LP ftw!
Jingle Fett- Moderator
- Number of posts : 131
Location : United States
Registration date : 2008-10-29
Re: I would like to see...
Amen, brother! LP's latest album has so much meaning in the songs. I like itJingle Fett wrote:The assault rifle is an entity and uses parallax relief mapping.
Awesome sig btw FCV. LP ftw!
Re: I would like to see...
LP's latest album
Linkin Park?
Entities don't use parallax. If they do, I'll be damned.
Re: I would like to see...
I don't see any reason why they shouldn't be able to...and the video shows the assault rifle does...
Jingle Fett- Moderator
- Number of posts : 131
Location : United States
Registration date : 2008-10-29
AI
well.... i like to see a Advance AI and not the [MOD EDIT]BAD LANGUAGE IS NOT TOLERATED YOU ARE WARNED[/MOD EDIT] TGC come with... i mean, seriously "Advance AI"means, that the enemy's is intelligent and not to shoot in the middle of the field....... and 1 of the most emporttant 2 things:
- Duck/Cover: enemy's just stand and shoot..... no cover behind object, they dont go prone ( gameplay Upggrade) it will chance Allies and enemy's More Interesting, Example A random Placed enemy with that AI funtion i Discussed, will be hard to find ( sniper hunting xD) and that kinda thing.
- Brains!!!: the enemy/allie dont have the brains to face Opponents alone or at least , to face then smart, they just stand and shoot and strafe, thats the entire AI.... sucks!!!
- Duck/Cover: enemy's just stand and shoot..... no cover behind object, they dont go prone ( gameplay Upggrade) it will chance Allies and enemy's More Interesting, Example A random Placed enemy with that AI funtion i Discussed, will be hard to find ( sniper hunting xD) and that kinda thing.
- Brains!!!: the enemy/allie dont have the brains to face Opponents alone or at least , to face then smart, they just stand and shoot and strafe, thats the entire AI.... sucks!!!
Re: I would like to see...
you always can make your one ai, I saw people who made that, it looks fine
mgarand- Advanced Contributer
- Number of posts : 74
Registration date : 2008-10-29
Re: I would like to see...
mgarand wrote:you always can make your one ai, I saw people who made that, it looks fine
if a Good AI is made That Easely, why TGC dont put it in a Upgrade Or in a Pack?
Re: I would like to see...
well, because they work on x9 (if u read the forums u would now)
mgarand- Advanced Contributer
- Number of posts : 74
Registration date : 2008-10-29
Re: I would like to see...
well.... i like to see a Advance AI and not the [MOD EDIT]BAD LANGUAGE IS NOT TOLERATED YOU ARE WARNED[/MOD EDIT] TGC come with
Watch your language mate! This forum is viewed by little leprichauns you know lol!
The AI ain't bad, it's the strafing and cover tactics which make it look unrealistic. If they'd update that, then it would be great.
Re: I would like to see...
Killerbeast do not swear it is not acceptable you have been given a 3 day ban don't do it again.
Last edited by Jason Brook on Wed Dec 10, 2008 11:05 am; edited 1 time in total
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