The Folder and File Structure

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The Folder and File Structure

Post  Jingle Fett on Mon Nov 17, 2008 8:14 pm

I'm sure many of you have noticed, but the folder structure in X10 is really messed up. There's several texturebank folders yet X10 only reads custom textures from only one of them. I recently got X9 (in case I ever had to get something working in X9) and getting stuff to work in X9 is a breeze in comparison. Put all textures in texturebank\user, etc. It's just a whole lot simpler...I think that should be corrected so that it's at least as simple as X9 or close enough.
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Re: The Folder and File Structure

Post  Slayer_2 on Mon Nov 17, 2008 9:43 pm

Yeah, tell me about it, after a while I managed to figure it out though.
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Re: The Folder and File Structure

Post  squalker on Tue Nov 18, 2008 5:56 am

You can make it as simple as x9 by simply turning off UAC in x10... this allows for a lot more customization of you work..

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Re: The Folder and File Structure

Post  Slayer_2 on Tue Nov 18, 2008 9:00 am

Hah, who doesn't turn off UAC? That annoying bugger Evil or Very Mad
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Re: The Folder and File Structure

Post  plasma on Tue Nov 18, 2008 9:37 am

Slayer_2 wrote:Hah, who doesn't turn off UAC? That annoying bugger Evil or Very Mad
I don't turn mine off. No more annoying than using linux and wanting to edit a file owned by root Razz

Just have some shortcuts setup for administrator permissions
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Re: The Folder and File Structure

Post  Slayer_2 on Tue Nov 18, 2008 12:28 pm

Amazing, you truely have a ton of patience. "Wanna drop this mod into your Quake 4 folder?" me: "yes please". "are you sure?" me: "Ummmm yes". "ARE YOU ACTUALLY SURE!!?!?!?" me: "DO IT NOW YOU DUMB UAC!"
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Re: The Folder and File Structure

Post  Jingle Fett on Tue Nov 18, 2008 1:07 pm

The UAC doesn't bother me personally too much. What bothers me is that there's like 3 meshbank and texturebank (and all the others) folders. I've figured out how it all works, but it's really hard on beginners...I mean like certain files will ony be read if they're in a specific folder and whatnot
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Re: The Folder and File Structure

Post  rakker126 on Tue Nov 18, 2008 1:36 pm

Jup live is comlicable!
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Re: The Folder and File Structure

Post  Slayer_2 on Tue Nov 18, 2008 1:38 pm

Well for me, I mod and create games more than I play them, I mod Quake 4/Wars, Crysis and BioShock, not to mention FPSC X9/10, so when you're dragging/editing/creating files in the games file structure (always in the C drive of course) UAC becomes the worst feature in software history.
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Re: The Folder and File Structure

Post  DarthDementous on Tue Nov 18, 2008 1:44 pm

Slayer_2 wrote:Well for me, I mod and create games more than I play them, I mod Quake 4/Wars, Crysis and BioShock, not to mention FPSC X9/10, so when you're dragging/editing/creating files in the games file structure (always in the C drive of course) UAC becomes the worst feature in software history.
You can't mod Bioshock, can you?

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Re: The Folder and File Structure

Post  plasma on Tue Nov 18, 2008 2:00 pm

Technically the problem lays in the fact that there are multiple folders and files all over the place. It is not the UAC.

Personally any game should be reading out of your own directory. The originals are stored in the program files while your modded files are stored in "My Documents"

FPS Creator should follow this procedure. I mean if you look you have a a document inside of "My Documents" then inside program files you have "Files" and then in those files you have "FPS Creator Files" (or something like that).

The directory needs to be fixed and the only people who can fix it is TGC
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Re: The Folder and File Structure

Post  Slayer_2 on Tue Nov 18, 2008 2:16 pm

You can't mod Bioshock, can you?
It's more like hacking, and you're very limited, but its possible. There is, however, no SDK or map/mod creating tools.
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Re: The Folder and File Structure

Post  DarthDementous on Tue Nov 18, 2008 2:18 pm

Slayer_2 wrote:
You can't mod Bioshock, can you?
It's more like hacking, and you're very limited, but its possible. There is, however, no SDK or map/mod creating tools.
Oh, so you use a Trainer?

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Re: The Folder and File Structure

Post  Slayer_2 on Tue Nov 18, 2008 3:03 pm

A trainer? Whats that? No, I modified a mod Embarassed

No idea how the other guy did it.
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