Levels are over bloomed...

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Levels are over bloomed...

Post  rakker126 on Sat Nov 15, 2008 8:43 am

I have this weird probleme when i try to publish my game. When the build is over evereything is way over bloomed. Does anwyone knw how to solve that perhaphs?

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Re: Levels are over bloomed...

Post  rakker126 on Sun Nov 16, 2008 8:05 am

Does anywone know how to solve this?
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Re: Levels are over bloomed...

Post  DarthDementous on Sun Nov 16, 2008 8:09 am

rakker126 wrote:Does anywone know how to solve this?
That's weird. I don't know how to fix it, I haven't even built my game yet.

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Re: Levels are over bloomed...

Post  rakker126 on Sun Nov 16, 2008 11:41 pm

A shame...
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Re: Levels are over bloomed...

Post  rakker126 on Tue Nov 18, 2008 8:08 am

Untill this is solved i can't release my games Sad
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Re: Levels are over bloomed...

Post  DarthDementous on Tue Nov 18, 2008 8:09 am

rakker126 wrote:Untill this is solved i can't release my games Sad
Go to your games setup.ini or whatever it's called. You can probably change the bloom settings there?

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Re: Levels are over bloomed...

Post  Jason Brook on Tue Nov 18, 2008 8:40 am

Only person i can think of that could help would be lee so try and email him send him that screeny and he will know what to do he always does.

Lees email is lee@thegamecreators.com

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Re: Levels are over bloomed...

Post  First Company Veteran on Mon Dec 01, 2008 9:36 am

I would believe that it would be in the setup file, as that would have an option for the bloom. Otherwise, check the effectbank for a script for the bloom.

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Re: Levels are over bloomed...

Post  rakker126 on Mon Dec 01, 2008 12:23 pm

I don' t know how to solve this, really. In test mod it looks fine, when i build the game it comes out over blommed
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Re: Levels are over bloomed...

Post  uthink on Fri Dec 05, 2008 9:53 am

That looks like your specular maps are wrong. Are they all white? They should be mostly grey with a little white for hilights and lights.
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Re: Levels are over bloomed...

Post  DarthDementous on Fri Dec 05, 2008 10:53 am

Try changing the ambient light. Make it lower and see if that effects anything.

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