calcuating object light 47 ... takes hours!
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calcuating object light 47 ... takes hours!
Hey evereybody,
As you all now my games finished and i only give it a final touch now,
In one level howerver the lighting caluation takes a lot of time.
All goes well excpet for calcuating object light 47.... that really takes a quarter or so!
Soes anywone know how to solve this because if fear for a very long loading time...
Thanks!
As you all now my games finished and i only give it a final touch now,
In one level howerver the lighting caluation takes a lot of time.
All goes well excpet for calcuating object light 47.... that really takes a quarter or so!
Soes anywone know how to solve this because if fear for a very long loading time...
Thanks!
rakker126- Expert Contributer
- Number of posts : 206
Registration date : 2008-11-02
Re: calcuating object light 47 ... takes hours!
Thats because object 47 whatever it is either has loads of copies of it or is a very large and complicated shaped object. There is no way to fix this unless you remove the object but that leaves the problem of not knowing what the object is. If you have a large number of one objects try removing some that should speed up a bit.
Re: calcuating object light 47 ... takes hours!
Oh... its a quite small level actually. I have made it for some story-movies but still it loads the longest... Weird!
rakker126- Expert Contributer
- Number of posts : 206
Registration date : 2008-11-02
Re: calcuating object light 47 ... takes hours!
To shed some light on this problem (pun intended). You could load up the editor find light 47 and zoom out so that you only see what the light is touching (within its circle) and take a screen shot and post it here.
It might help?
It might help?
plasma- Novice Contributer
- Number of posts : 34
Registration date : 2008-11-05
Re: calcuating object light 47 ... takes hours!
How can i find ou what one light 47 is?
rakker126- Expert Contributer
- Number of posts : 206
Registration date : 2008-11-02
Re: calcuating object light 47 ... takes hours!
Good question. I would like to know the answer too.rakker126 wrote:How can i find ou what one light 47 is?
Re: calcuating object light 47 ... takes hours!
You dont you have to play around a bit until you find the model that does it no easy way to do it in FPSC in most engines you have a debugger but in FPSC you dont so no way to do it.
Re: calcuating object light 47 ... takes hours!
Thanks i will rebuild it then.
rakker126- Expert Contributer
- Number of posts : 206
Registration date : 2008-11-02
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